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Tower of power ffxiv6/21/2023 ![]() ![]() Line AoE’s will launch across the arena, while stack markers will also appear. Thunder III – All three posses launch a cross-pattern of AoE attacks, and they also vary in size.On top of this, markers will tag random players for attack, so they’ll need to spread out. Fire III – Three different attacks various donot AoEs will spread across the field, while Sanduruva’s line AoE will also target players.Blizzard III – You’ll need to dodge and weave between the AoE attacks, while also watching out for markers that signify where a massive piece of ice will fall on the field.Sanduruva typically alternates between Stop and Confuse later in the battle, but will occasionally throw in another attack. After finding the one standing still run behind it to the very edge of the arena, which is where the safe zone will appear. Each of the version will be performing an emote, except for the real version of the boss, who will be standing still. Four of these are actually an orb that will explode and cause Berserk. Manusya Confuse – The boss leaps off of the arena and five copies of here come down in a circle.You can’t heal or avoid stop, so the team should spread out to mitigate damage from the attacks launched after stop. Manusya Stop – Boss teleports to center of the arena and hits each player with Stop one by one.Often used after Manusya Berserk to hit status-affected players. Prakamya Siddhi – AoE that damages the immediate area around the boss.If a player is hit by the explosion they get the Berserk status, which makes you lose control of your character and run right up to the boss. Manusya Berserk – Boss spawns five orbs around the arena that explode in a small AoE.Prapti Siddhi – Boss fires a large AoE in a line straight ahead at a specific player.Isitva Siddhi – High damage tankbuster. ![]()
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